SIGGRAPH 2019

Year: 2019
Company: Indestry, Madame Tussauds - Washinton D.C.
Role: Director of Content. Also R&D, plus shading and lighting in Unity.

A recent projects has been invited to participate in ACM SIGGRAPH for the second year in a row. Last year the same team I've worked with had the chance to exhibit in the AR / VR Village, and this year their peer-reviewed submission has been accepted to the SIGGRAPH'19 Poster program. Tamas Matuszka, Ph.D. presented our paper "HeroMirror Interactive: A Gesture Controlled Augmented Reality Gaming Experience" in Los Angeles in July 2019.

The team created the original product earlier in 2019. It was one of my best productions ever in terms of production resources, production quality and overall goals met. Siggraph awarded us with a chance to exhibit the content and present our research paper at their 2019 conference. I think it's a huge deal and I'm really proud of leading the content team who worked on it.

You can check our research paper published in the 2019 July edition of the ACM library here: Reserach PAPER at the ACM digital library

This is the full name of the paper: Tamás Matuszka, Ferenc Czuczor, and Zoltán Sóstai. 2019. HeroMirror interactive: a gesture controlled augmented reality gaming experience. In ACM SIGGRAPH 2019 Posters (SIGGRAPH '19). ACM, New York, NY, USA, Article 28, 2 pages.
DOI: 10.1145/3306214.3338554

Video is available here (external link points to publicly available video on Vimeo).